In Slither and Scale, a scaly snake scales a built-up construction site by changing scale. How few moves can you do?

Note - At the end of Part 2, make sure to go slowly if you want to see your final move count. If you press too fast, you might skip the win screen. (I didn't have time to upload the fix for that.) (Also, for some reason the win scene doesn't transition to restart the game. Would have been nice to not clear the moves... oh well.)

Also - I technically started the game Saturday night, about 60 hours before submission. I did very little work that night, just made a super basic mechanic that ended up making everything broken later with the way I made it. I stuck with it, but by Monday night (15 hours before submission) I had made a terrible mess from my mistakes over the past time working. So I completely refactored the game in 15 hours (only working for like, 5 or 6). I think that since I spent so little time on the final version of the game it's fair to put made in 48 hours, all things considered.

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Final Score: 0

(I'm the best ever)

Really cool combination of mechanics!